Hobby Project in Development

Welcome to Wish Of Spring

This started as a school project and slowly turned into something bigger. I'm building a RPG lowpoly game where players can approach the world in their own way.

Current Build - 0.0.6

Early Alpha - Work in Progress

What I'm Building

My goal is to make the world feel responsive, not static. Progress should matter, exploration should feel rewarding, and builds should be flexible enough for different playstyles.

Reactive World

Actions should have consequences, so the world changes as you play.

Player Freedom

I want multiple viable ways to play, not one forced route.

linux
Cross-Platform Build

I'm developing the game for both Linux and Windows.

Creatures and Encounters

Enemies are being designed around patterns, counters, and will be a challange thorugh out the game.

Bestiary concept

Development Notes

Progress logs, changes, and what I'm currently working on.

Read Blog
Version 0.0.8 Major Feature

Version 0.0.8

- General bug fixes (shift click to equip items, share exp between players in multiplayer, sound distance bug) - Fix wa...

May 19, 2026 • Patch Notes

Version 0.0.7 Major Feature

Version 0.0.7

- Bugs - Smooth out multiplayer lag - Tutorial when open a new character should fade away - Add a collected stats dis...

Apr 25, 2026 • Patch Notes

Version 0.0.6 Major Feature

Version 0.0.6

- Bug fixes - Adding new sound effect (Level-up, drinking potion, item drop) - Added combat-skills (magic, melee, rang...

Mar 29, 2026 • Patch Notes

Support Development

If you want to support the project, Patreon helps me spend more time building and sharing updates. No pressure, and no big promises: just steady progress.

Small

Community

Regular

Updates

Early

Build Access